lout::object::Pointer Class Reference

An object::Object wrapper for void pointers. More...

#include <object.hh>

List of all members.

Public Member Functions

 Pointer (void *value)
bool equals (Object *other)
 Returns, whether two objects are equal.
int hashValue ()
 Return a hash value for the object.
void intoStringBuffer (misc::StringBuffer *sb)
 Store a textual representation of the object in a misc::StringBuffer.
void * getValue ()

Private Attributes

void * value


Detailed Description

An object::Object wrapper for void pointers.

Constructor & Destructor Documentation

lout::object::Pointer::Pointer ( void *  value  )  [inline]


Member Function Documentation

bool lout::object::Pointer::equals ( Object other  )  [virtual]

Returns, whether two objects are equal.

The caller should ensure, that this and the object have the same class; this makes casting of "other" safe. Typically, an implementation should check this == other first, the caller can assume a fast implementation.

Reimplemented from lout::object::Object.

References value.

void* lout::object::Pointer::getValue (  )  [inline]

int lout::object::Pointer::hashValue (  )  [virtual]

Return a hash value for the object.

Reimplemented from lout::object::Object.

References value.

void lout::object::Pointer::intoStringBuffer ( misc::StringBuffer sb  )  [virtual]

Store a textual representation of the object in a misc::StringBuffer.

This is used by object::Object::toString.

Reimplemented from lout::object::Object.

References lout::misc::StringBuffer::append(), and value.


Member Data Documentation


The documentation for this class was generated from the following files:

Generated on Wed Sep 7 02:00:38 2011 for Dillo by  doxygen 1.5.9